Friday, 12 December 2014

Below is an image to show what I hope the first level of Monkey Business will look like.


Friday, 5 December 2014

LO2 - Planes

Planes

The pictures below depict five planes of my game's main character (Mr. Key). They show in from different angles/perspectives and performing different actions (Running and jumping).



5/12/14 - How my work is developing. Reflection.

My images (graphics) that I created for my game have come on rapidly, and some of my concept art was to such as standard that I was just able to convert into a graphic for my game instantly. In terms of concept art, graphics, level backgrounds and the game idea (plot/story/concept) I have made great progress.

I have been experience difficulty with the Mac and Mac features such as Unreal. I believe that I will struggle trying to convert my completed work into game format (e.g. animated and the games physics/logic).


Friday, 24 October 2014

First Thoughts on Unreal

First Thoughts on Using Unreal


I found Unreal quite frustrating as it was complex to understand and it took me much longer than I expected just to create a floor with a wall on (after several attempts, I still could not line up the wall with the edge of the floor). It also occurred multiple times that I accidentally ended up a long distance away from the project I was working on and found it difficult to return to the original position, or get the point of view on objects that I required.

Monday, 6 October 2014

LO1 - Mindmap

Below is my mindmap of possible ideas for my own game, include information about them such as the plot, the title, the protagonists/main/playable characters and the genre.

My threes ideas are:
 - Monkey Business
 - The King's Crown (originally titled as 'The Knight's Quest')
 - A Man Walks Into a Bar

My chosen game idea was Monkey Business